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Seeking advice on dice systems for homebrew RPGs
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18.03.2024
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18.03.2024
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Gamer99 Topic author
07.01.2025 02:22
I've been designing a new fantasy RPG and I'm completely overwhelmed by the dice mechanics. Should I stick to the traditional d20 system, or would using a pool of polyhedral dice (like a d6 pool) feel more thematic and modern? I want the randomness to feel meaningful, not just arbitrary. I'm worried that if I use too many different dice types, the rules overhead will become too complex for new players to grasp quickly. Does anyone have experience balancing a system that uses multiple dice types effectively? Any advice on keeping the math simple but the results dramatic would be hugely appreciated.
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