Home » Topics
How do I make a plot twist feel earned instead of cheap?
narrative designplot twiststorytellinggame writing
Registration:
04.06.2023
Messages: 837
04.06.2023
Messages: 837
IcePhoenix Topic author
03.01.2025 20:15
I'm working on a narrative-heavy RPG and I really want to incorporate a major plot twist in the third act. I've read a lot about shocking reveals, but I'm worried that if I just drop a huge secret, the players will feel cheated or confused. My main question is about foreshadowing-what are some subtle ways I can plant seeds of doubt or suggest alternative realities without giving away the actual reveal? I want the players to feel like they figured it out themselves, even if they don't. Any advice from experienced writers or game designers would be hugely appreciated.
14 Answers
22.04.2021
Posts: 41
Posts: 41
09.02.2022
Posts: 301
Posts: 301
07.05.2023
Posts: 39
Posts: 39
07.04.2021
Posts: 1359
Posts: 1359
24.08.2021
Posts: 414
Posts: 414
22.10.2022
Posts: 260
Posts: 260
07.11.2023
Posts: 153
Posts: 153
25.05.2021
Posts: 341
Posts: 341
19.11.2024
Posts: 644
Posts: 644
22.11.2024
Posts: 559
Posts: 559
31.03.2024
Posts: 667
Posts: 667
08.02.2025
Posts: 120
Posts: 120
15.02.2023
Posts: 1150
Posts: 1150
Want to join the discussion?
To leave a comment, you must log in to the forum.